Update FiveM before 15 October: Kortz Heist and why old FXServer builds die
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Quick reality check: Since 20 August 2026, FXServer 35245 is the recommended FiveM build. It ships GTA Online: The Kortz Center Heist — and a cut-off that kills old dedicated servers on 15 October. If you do not swap the artifact, you get an empty player list. Not “maybe”. Cfx.re put a date on it.
From 35245 the client always runs the latest stable GTA V executable. Which title update you actually play is now only sv_enforceGameBuild. sv_replaceExeToSwitchBuilds is dead. That was an opt-in since 2024. It is the default now.
What actually changes
- Artifact: 35245 or newer. Canary had it first, Recommended follows. Below that number, nobody joins after 15 October.
- Kortz Center Heist: new GTA Online content. More interiors, more streaming, more tick load — especially on ESX with 100+ scripts.
- Build handling: client = newest executable. DLC is loaded from what the server asks via
sv_enforceGameBuild. Old “replace the EXE” setups are done. - Window: 20 August release, 15 October cut-off. Test in between. Do not improvise the night of the 14th.
Checklist before 15 October
- Back up resources and the database. Snapshot plus download. An artifact bump is not a hotfix you roll back in five minutes if Qbox or an MLO will not start.
- txAdmin: artifact to 35245+. Stop the server, pull Recommended (or Canary to test), start. Same generation on client and server.
- Check
sv_enforceGameBuild. If it pins an older build your scripts need: test after the update, do not guess. The convar is start-only — you cannot change it while the server is running. - Leave OneSync on. Without it, a lot of current builds and MLOs fall over. People who disabled it “for performance” notice when nobody joins.
- Scripts in order. Framework first (Qbox/ox_core before legacy ESX), then voice, then MLOs. Half new, half 2024 = crash loop.
- Ports stay 30120 TCP and UDP. Frankfurt, firewall, panel. No new port because of Kortz.
- RAM after the DLC. Small RP stays at 8–12 GB. Large ESX with interiors and heist content: closer to 16–32 GB. Qbox and ox_core are leaner than legacy ESX. Fast single-core beats many slow vCores.
What hardware after Kortz
Vanilla/freeroam stays light. RP with scripts, MLOs and EUP is different: more streaming, more entities, more MariaDB. NVMe is still mandatory — HDD stutters on interior load. Voice and 64+ players need upload, not “32 slots and hope”.
At NexoraHost, FiveM runs as a game server from Frankfurt, no slot limit. You set CPU and RAM in the panel. Linux is the quieter base; Windows only if a script actually needs it.
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Hardware guide ·
Cfx.re: FXServer 35245
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